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Artigo científico

Learning with bounded memory in games

Monte, Daniel

O documento é disponibilizado pela fonte de origem, que mantém a versão integral e as condições de uso.

Resumo

We study learning with bounded memory in zero-sum repeated games with one-sided incomplete information. The uninformed player has only a fixed number of memory states available. His strategy is to choose a transition rule from state to state, and an action rule, which is a map from each memory state to the set of actions. We show that the equilibrium transition rule involves randomization only in the intermediate memory states. Such randomization, or less frequent updating, is interpreted as a way of testing the opponent, which generates inertia in the player's behavior and is the main short-run bias in information processing exhibited by the bounded memory player. (C) 2014 Elsevier Inc. All rights reserved.

Ficha do documento

Tipo
Artigo científico
Ano
2014
Instituição
Academic Press Inc Elsevier Science
Idioma
Inglês
Acesso
Acesso restrito
Identificador
oai:repositorio.fgv.br:10438/23420

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